Flat2VR Studios, Team Beef, and Running With Scissors today revealed plans for POSTAL 2 Redux, a ground-up overhaul of 2003’s infamous open world shooter.
POSTAL 2 Redux aims to be a mix of old and new. It will take everything from the original game and move it into the Unity Engine. You’ll still play through the same crazy week as the POSTAL Dude, but now the game will look way better and will include fun new features and weapons.
The goal of this project is to make the best version of POSTAL 2 ever. POSTAL 2 Redux will work on all kinds of screens, have better graphics, new weapons, crazier physics, and lots of hidden surprises. And yes—you can still do your wild errands using a shovel if you want.
POSTAL 2 Redux will have high-res textures and dynamic lighting. The signs and gross puddles in Paradise will look sharper than ever. You’ll also be able to run across the whole town without any loading screens, elevators, or doors slowing you down.
The devs also claim that the crowds in POSTAL 2 Redux will act smarter and move more freely. Civilians will still report you, and cops will still freak out—but now riots can start faster and get crazier. Also, buildings like stores, arcades, and alleys will be filled with stuff you can break. Everything will be ready to be smashed.
There are also some other cool features in POSTAL 2 Redux. Guns will feel more powerful, and bullets can go through enemies. You’ll even see limbs fly off with ragdoll effects. Champ, your dog, is getting a big upgrade too! You can pet him, tell him to attack, or let him jump into your selfies. Paradise’s best dog is finally getting the attention he deserves.
There is currently no ETA for when the game will come out. Naturally, though, we’ll be sure to keep you in the loop!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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